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double | generateWavelength () const override |
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double | integratedLuminosity (const Range &wavelengthRange) const override |
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Range | intrinsicWavelengthRange () const override |
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double | specificLuminosity (double wavelength) const override |
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void | specificLuminosityArray (Array &lambdav, Array &pv, const Range &wavelengthRange) const override |
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virtual double | specificLuminosity (double wavelength) const =0 |
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virtual void | specificLuminosityArray (Array &lambdav, Array &pv, const Range &wavelengthRange) const =0 |
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virtual double | generateWavelength () const =0 |
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virtual double | integratedLuminosity (const Range &wavelengthRange) const =0 |
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virtual Range | intrinsicWavelengthRange () const =0 |
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Range | normalizationWavelengthRange () const |
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template<class T > |
T * | find (bool setup=true) const |
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template<class T > |
T * | interface (int levels=-999999, bool setup=true) const |
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virtual string | itemName () const |
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void | setup () |
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string | typeAndName () const |
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| Item (const Item &)=delete |
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virtual | ~Item () |
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void | addChild (Item *child) |
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const vector< Item * > & | children () const |
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virtual void | clearItemListProperty (const PropertyDef *property) |
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void | destroyChild (Item *child) |
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virtual bool | getBoolProperty (const PropertyDef *property) const |
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virtual vector< double > | getDoubleListProperty (const PropertyDef *property) const |
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virtual double | getDoubleProperty (const PropertyDef *property) const |
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virtual string | getEnumProperty (const PropertyDef *property) const |
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virtual int | getIntProperty (const PropertyDef *property) const |
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virtual vector< Item * > | getItemListProperty (const PropertyDef *property) const |
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virtual Item * | getItemProperty (const PropertyDef *property) const |
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virtual string | getStringProperty (const PropertyDef *property) const |
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int | getUtilityProperty (string name) const |
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virtual void | insertIntoItemListProperty (const PropertyDef *property, int index, Item *item) |
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Item & | operator= (const Item &)=delete |
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Item * | parent () const |
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virtual void | removeFromItemListProperty (const PropertyDef *property, int index) |
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virtual void | setBoolProperty (const PropertyDef *property, bool value) |
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virtual void | setDoubleListProperty (const PropertyDef *property, vector< double > value) |
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virtual void | setDoubleProperty (const PropertyDef *property, double value) |
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virtual void | setEnumProperty (const PropertyDef *property, string value) |
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virtual void | setIntProperty (const PropertyDef *property, int value) |
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virtual void | setItemProperty (const PropertyDef *property, Item *item) |
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virtual void | setStringProperty (const PropertyDef *property, string value) |
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void | setUtilityProperty (string name, int value) |
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virtual string | type () const |
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FamilySED is an abstract class for representing a spectral energy distribution obtained from an SED family for a set of parameters configured by the user. The subclass must provide a function to create the appropriate SEDFamily object and to return the configuration parameters.
virtual const SEDFamily * FamilySED::getFamilyAndParameters |
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Array & |
parameters | ) |
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protectedpure virtual |
This function must be implemented in each subclass to return a newly created SEDFamily object (which is already hooked into the simulation item hierachy so it will be automatcially deleted) and to store the parameters for the specific SED configured by the user in the specified array. The SED will be normalized by this abstract base class, so the parameter values can be given for arbitary scaling.
Implemented in BpassSED, BruzualCharlotSED, CastelliKuruczSED, FSPSSED, MappingsSED, MarastonSED, Starburst99SED, and ToddlersSED.