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LinMesh Class Reference

#include <LinMesh.hpp>

Inheritance diagram for LinMesh:
Inheritance graph
[legend]

Public Member Functions

Array mesh () const override
 
- Public Member Functions inherited from Mesh
virtual Array mesh () const =0
 
int numBins () const
 
- Public Member Functions inherited from SimulationItem
template<class T >
T * find (bool setup=true) const
 
template<class T >
T * interface (int levels=-999999, bool setup=true) const
 
virtual string itemName () const
 
void setup ()
 
string typeAndName () const
 
- Public Member Functions inherited from Item
 Item (const Item &)=delete
 
virtual ~Item ()
 
void addChild (Item *child)
 
const vector< Item * > & children () const
 
virtual void clearItemListProperty (const PropertyDef *property)
 
void destroyChild (Item *child)
 
virtual bool getBoolProperty (const PropertyDef *property) const
 
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
 
virtual double getDoubleProperty (const PropertyDef *property) const
 
virtual string getEnumProperty (const PropertyDef *property) const
 
virtual int getIntProperty (const PropertyDef *property) const
 
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
 
virtual ItemgetItemProperty (const PropertyDef *property) const
 
virtual string getStringProperty (const PropertyDef *property) const
 
int getUtilityProperty (string name) const
 
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
 
Itemoperator= (const Item &)=delete
 
Itemparent () const
 
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
 
virtual void setBoolProperty (const PropertyDef *property, bool value)
 
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
 
virtual void setDoubleProperty (const PropertyDef *property, double value)
 
virtual void setEnumProperty (const PropertyDef *property, string value)
 
virtual void setIntProperty (const PropertyDef *property, int value)
 
virtual void setItemProperty (const PropertyDef *property, Item *item)
 
virtual void setStringProperty (const PropertyDef *property, string value)
 
void setUtilityProperty (string name, int value)
 
virtual string type () const
 

Protected Member Functions

 LinMesh ()
 
- Protected Member Functions inherited from MoveableMesh
 MoveableMesh ()
 
- Protected Member Functions inherited from Mesh
 Mesh ()
 
void setNumBins (int value)
 
- Protected Member Functions inherited from SimulationItem
 SimulationItem ()
 
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
 
virtual void setupSelfAfter ()
 
virtual void setupSelfBefore ()
 
- Protected Member Functions inherited from Item
 Item ()
 

Private Types

using BaseType = MoveableMesh
 
using ItemType = LinMesh
 

Friends

class ItemRegistry
 

Detailed Description

The LinMesh class represents meshes on the unit interval \([0,1]\) with a linear distribution of the mesh points.

Constructor & Destructor Documentation

◆ LinMesh()

LinMesh::LinMesh ( )
inlineprotected

Default constructor for concrete Item subclass LinMesh : "a linear mesh" .

Member Function Documentation

◆ mesh()

Array LinMesh::mesh ( ) const
overridevirtual

This function returns an array containing the mesh points.

Implements Mesh.


The documentation for this class was generated from the following file: