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Protected Member Functions | Private Types | Friends | List of all members
Shape Class Reference

#include <Shape.hpp>

Inheritance diagram for Shape:
Inheritance graph
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Protected Member Functions

 Shape ()
 
- Protected Member Functions inherited from ShapeItem
 ShapeItem ()
 
virtual void drawLine (double x1, double y1, double x2, double y2)
 
virtual void paintSelf ()
 
virtual void popState ()
 
virtual void pushState ()
 
virtual void setColor (double r, double g, double b)
 
virtual void setWidth (double w)
 
- Protected Member Functions inherited from Item
 Item ()
 

Private Types

using BaseType = ShapeItem
 
using ItemType = Shape
 

Friends

class ItemRegistry
 

Additional Inherited Members

- Public Member Functions inherited from ShapeItem
virtual void paint ()
 
- Public Member Functions inherited from Item
 Item (const Item &)=delete
 
virtual ~Item ()
 
void addChild (Item *child)
 
const vector< Item * > & children () const
 
virtual void clearItemListProperty (const PropertyDef *property)
 
void destroyChild (Item *child)
 
virtual bool getBoolProperty (const PropertyDef *property) const
 
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
 
virtual double getDoubleProperty (const PropertyDef *property) const
 
virtual string getEnumProperty (const PropertyDef *property) const
 
virtual int getIntProperty (const PropertyDef *property) const
 
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
 
virtual ItemgetItemProperty (const PropertyDef *property) const
 
virtual string getStringProperty (const PropertyDef *property) const
 
int getUtilityProperty (string name) const
 
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
 
Itemoperator= (const Item &)=delete
 
Itemparent () const
 
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
 
virtual void setBoolProperty (const PropertyDef *property, bool value)
 
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
 
virtual void setDoubleProperty (const PropertyDef *property, double value)
 
virtual void setEnumProperty (const PropertyDef *property, string value)
 
virtual void setIntProperty (const PropertyDef *property, int value)
 
virtual void setItemProperty (const PropertyDef *property, Item *item)
 
virtual void setStringProperty (const PropertyDef *property, string value)
 
void setUtilityProperty (string name, int value)
 
virtual string type () const
 

Detailed Description

The Shape class is the base class for all shapes that may occur in a shape hierarchy, including groups, decorators and actual shapes, but excluding the ShapeCanvas class (an instance of which sits at the root of a complete shape hierarchy).

Constructor & Destructor Documentation

◆ Shape()

Shape::Shape ( )
inlineprotected

Default constructor for abstract Item subclass Shape : "a shape" .


The documentation for this class was generated from the following file: